Monday, 28 April 2014

Concept Art Development

In the game design I document how the project is split into 4 narrative game experiences. In each of them the environment will transform around the main character into stunning fantastical worlds and one must navigate oneself through the sections.

1st Section: Masters of Flight







2nd Section: High Speed Chase


3rd Section: Untouched



4th Section: The Lava Crossing








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