Wednesday, 15 January 2014

Inspiring Narratives through Innovative Storytelling

Some Thoughts on Innovative Storytelling

What defines an innovative narrative?

Innovation in technology
Innovation in content

focus -> journey -> contrast -> connection -> pay-off

Compelling content
Games allow a level of control

Interactive entertainment is becoming the most dominant market and the largest number of "new gamers" are "non-gamers" and represent the growth sector

Interesting narrative examples:
  • House of Leaves
    • multi-layered
    • plays with shapes on the page
    • pace (few words versus many on a page)
  • Rosencrantz and Guildenstern are dead by Tom Stoppard
  • Man with a movie camera by Dziga Vertov
  • Bad Day on the Midway by The Residents
  • Deus Ex Machina
  • Voyeur (HBO)
    • choose who to follow and witness a developing and overlapping story
  • Dark Souls
  • XCom: Enemy within by Fire Axis

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